Finally Addressing the Modding Gap: The Game's New Quest Fixes an Oversight
The space ninja adventure known as Warframe, a title where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has launched a significant update. This latest expansion showcases the distinctive charm that has come to define Warframe in recent years.
This expansion, made available this week, introduces a fungus-inspired character that does a little dance, along with a brand-new biome to discover. But it’s also going back to basics, with a new mission geared at making sure this complicated, expansive long-running online game makes sense to new players.
Introducing "The Teacher"
Named “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.
In Warframe, modifications are enhancements that can be added to your character or your weapons to boost their performance. They range from the straightforward (boosting power or shortening reload times) to the devastatingly complex. Dedicated players often craft hour-long videos about optimized loadouts that use powerful mods in combination to create devastating effects.
“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” explained a key developer. “We believed it was crucial, at the end of the quest, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”
A Collaborative Effort
“The Teacher” was created through a partnership between the original developers, who provided the narrative sauce, and an external team, who designed the mission, which will be introduced to new players.
In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and close-combat arms, and compels them to use the mod system to handily demonstrate its power.
Many of the external team were already fans of the game, but others had never played before, according to a principal games designer. It was this outside perspective that proved critical.
“Our initial step involved observing new players and go right play through the tutorial and take prodigious notes on everywhere they fell out,” the designer said. Introductory tutorials introduced players to modding. But the team observed these weren't effective for all.
“Certain players missed fundamental guidance where the game highlights it saying put the mod in the slot,” he said.
Filling a Significant Gap
Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. Veteran users who desire more advanced content, like optimizing for endgame challenges. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that doing so isn’t as simple as it looks.
“There’s lots of little tweaks and little subtle things in the background there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.
“We had to change the weapon to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “But you don’t want to say to people, 'with a basic modification, you only got a low probability to trigger a special damage type.' So how do you tutorialize that without changing it?”
Veterans will instinctively look for that kind of weapon effect and understand how it works, but beginners require instruction to notice these details.
“This type of design work that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.”
Significant Investment
“A tremendous amount of work is required for just making a seemingly straightforward quest that — frankly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for many team members.”
The designer was clearly enthusiastic over contributing to a beloved title — and to craft a mission for one of his favorite characters.
“I love Teshin,” he said. “He embodies everything my younger self found awesome.”
Streamlining the Beginning
In the 12 years since its release, Warframe has been in a consistent battle with its own player onboarding process. There are many intricate mechanics that players can ignore initially — and won’t even have access to until hours into the game. And others, like modding, that scale in complexity depending on how much time you want to invest. A previous patch streamlined the early game so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.